Skyrim Builds

Skyrim SE Build: The Night Terror

Race: Any (I played as an Altmer)
Stat Spread: 3 Magicka / 1 Health until health reaches 250 (including perk bonus) then everything into magicka.
Stone: Any
Weapon: None
Armor: Robe enchanted with Magicka Regen and Fortify Illusion

Required Quests
Dawnguard

Mod List
http://pcoutcast.com/skyrim-builds/lets-play-skyrim-the-night-terror-mod-list/

Major Skills & Perks

Illusion
Mastery 2/2
Dual Casting
Quiet Before the Storm 1/2
Dream Thief
Kindred Mage
Dream Charm
Dream Geas
Fickle Fate
Master of the Mind
Imposing Presence
Nemesis
Wilting
Neverworld
Terror
Pandemonium

Alteration
Mastery 2/2
Dual Casting
Wild Shrines
Intuitive Magic 2/2
Alter Self: Resistances (Shock & Fire)
Alter Self: Attributes (Health)

Sneak
Mastery 2/2
Demolition Job
Fog of War
Infiltrator
Right Behind You
Clean Escape
Behind Enemy Lines

Destruction (For Blood Magic)
Mastery 2/2
Dual Casting
Force of Nature
Robe of the Magi
Rune Master

Minor Skills & Perks

Restoration
Mastery 2/2
Dual Casting
Edge Walker
Descending Light
Hallowed Burial 2/2

Speech
Mastery 2/2
Kinship
Salesman
Investor
Fence
Trade Prince

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